
I wouldn't dare use it for multiplayer, because you just can't quite coax that kind of speed of response out of it. That's been a long time coming, it really has. All told, it's definitely not as efficient as a mouse - but it does work. It works pretty well, the only real downside being dragging a box to select a whole bunch of stuff can flake out. You can game with it, and I've used it to play a significant amount of StarCraft 2's singleplayer. It's just that, unlike every other mouse alternative in the history of the universe ever, it's not absolutely hopeless. It's worse, at least if you're a veteran mouse+WSADer. Let me add the proviso that it is not better than a mouse for gaming.
Multitouch bootcamp install#
It doesn't work quite as intended on PC due to Apple making its multitouch operation bound into OSX functions, but it is possible to install it on it and get most of its features working in Windows (I'll show you how in a moment) - and to use it for games without abject failure. Which is another reason I bought it: to try and pervert it utterly by chaining it to Windows. Of course it doesn't - it's just designed as a mouse alternative for show-offs with neatly-manicured beards.

There's been a hullaballoo about it in Macland, with shrieking types believing it spells the end of the mouse and a move towards making Macs iPad-y. one person) have called me a fool for even trying, I have also gamed on it successfully.

If you're not aware of it - briefly, it's an oversized multitouch trackpad, like you'd usually find on a laptop but strangely reimagined as a standalone Bluetooth unit that looks a bit like a desktop calendar that's run out of pages. The latter hasn't worked one bit, so now I really have to work on justifying the former. I know, I know! In my defense, I intend to use it with a PC rather than a Mac, and I bought it primarily to try and ease up a nasty bout of RSI.
